A nonlinear roguelike with card-based combat
Auto Dungeon is a premium strategy game that combines roguelike progression with auto battler mechanics in a dungeon crawler setting. You play as a summoner navigating a procedurally generated world filled with unpredictable encounters. Expect nonlinear gameplay, card-based combat, and the constant pressure of survival in a world that resets after each defeat.
Journey through the Astral Plane
Auto Dungeon sets you on a quest to recover stolen rings from five champions across the Astral Plane. Each run takes place in a procedurally generated map, ensuring no two attempts feel alike. This nonlinear structure introduces different enemies, rival summoners, and rewards, which helps the adventure remain engaging while steadily pushing you toward the main objective.
Your progress depends on summoning creatures through cards and improving them with equipment, enchantments, and mutations. Battles resolve automatically, but you decide the formation and enhancements that shape the outcome. A notable drawback is the permadeath system. Once your army falls, you lose everything from that run. While punishing, it forces you to refine strategies and adjust decisions each time.
High risk, high reward
Overall, Auto Dungeon delivers a tough but rewarding take on the roguelike dungeon crawler formula. Its auto-battler combat and procedural generation create strong replay value, though the unforgiving permadeath may discourage players seeking a more lenient challenge. For those who enjoy strategy and careful planning, the game offers depth and consistent variation worth exploring.